Home / Category Book (monograph) - print Displaying 1 - 20 of 466 Type <Any> Class Group Creative Work Critical Writing Databases and Archives Event Notebook entry Organizations Person Platform/Software Publisher Research Collection Teaching Resource Apply TitleAuthor Cybernetic Serendipity - The Computer and the ArtsJasia ReichardtOutput: An Anthology of Computer-Generated Text, 1953–2023Lillian-Yvonne BertramNick MontfortOpera aperta. Forma e indeterminazione nelle poetiche contemporaneeUmberto EcoTactical Publishing: Using Senses, Software, and Archives in the Twenty-First CenturyAlessandro LudovicoVideoarte ludica. Videogioco, cinema, machinimaMatteo BittantiLe Degré zéro de l'écritureRoland BarthesPaper Electronic Literature: An Archaeology of Born-Digital MaterialsRichard Hughes GibsonAI narratives: a history of imaginative thinking about intelligent machinesAI for GamesIan MillingtonArtificial Intelligence and GamesGeorgious N YannakakisJulian TogeliusDawn of the new everything: encounters with reality and virtual realityJaron LanierVirtual reality cinema: narrative tips and techniquesEric R WilliamsMatt LoveCarrie LoveVirtual RealityHoward RheingoldStorytelling for virtual reality: methods and principles for crafting immersive narrativesJohn BucherMy Life as an Artificial Creative IntelligenceMark AmerikaThe General History and Description of a Machine for Composing Hexameter Latin VersesJohn ClarkStory machines: how computers have become creative writersMike SharplesRafael Pérez y PérezCanonizing Hypertext: Explorations and ConstructionsAstrid EnsslinPenguin BusinessGames Authors PlayPeter Hutchinson 1 of 24next › Subscribe to Book (monograph) - print