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TitleAuthor
Cybernetic Serendipity - The Computer and the ArtsJasia Reichardt
Output: An Anthology of Computer-Generated Text, 1953–2023Lillian-Yvonne BertramNick Montfort
Opera aperta. Forma e indeterminazione nelle poetiche contemporaneeUmberto Eco
Tactical Publishing: Using Senses, Software, and Archives in the Twenty-First CenturyAlessandro Ludovico
Videoarte ludica. Videogioco, cinema, machinimaMatteo Bittanti
Le Degré zéro de l'écritureRoland Barthes
Paper Electronic Literature: An Archaeology of Born-Digital MaterialsRichard Hughes Gibson
AI narratives: a history of imaginative thinking about intelligent machines
AI for GamesIan Millington
Artificial Intelligence and GamesGeorgious N YannakakisJulian Togelius
Dawn of the new everything: encounters with reality and virtual realityJaron Lanier
Virtual reality cinema: narrative tips and techniquesEric R WilliamsMatt LoveCarrie Love
Virtual RealityHoward Rheingold
Storytelling for virtual reality: methods and principles for crafting immersive narrativesJohn Bucher
My Life as an Artificial Creative IntelligenceMark Amerika
The General History and Description of a Machine for Composing Hexameter Latin VersesJohn Clark
Story machines: how computers have become creative writersMike SharplesRafael Pérez y Pérez
Canonizing Hypertext: Explorations and ConstructionsAstrid Ensslin
Penguin Business
Games Authors PlayPeter Hutchinson
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