| A Platform Poetics: Computational Art, Material and Formal Specificities, and 101 BASIC Poems | Nick Montfort |
| Remix: Making Art and Commerce Thrive in the Hybrid Economy | Lawrence Lessig |
| Gamescenes: Art in the Age of Videogames | Matteo BittantiDomenico Quaranta |
| The 3rd international conference on Digital Interactive Media in Entertainment and Arts | |
| Will Computer Games Ever Be a Legitimate Art Form? | Ernest Adams |
| Videogames and Art | Ernest Adams |
| Ghost City Avenue-S | Jody Zellen |
| When Error Rates Fail: Digital Humanities Concepts as a Guide for Electronic Literature Research | Noah Wardrip-Fruin |
| Concrete Poetry as Vehicle for Exploring Digital Materiality | Michael Heidt |
| Preserving, Curating and Visualizing Latin American Digital Literature and Art | Nohelia MezaCarolina GainzaThea Pitman |
| Waveform (Film) | Richard A. Carter |
| Vocable Code | Winnie Soon |
| ZeroDeath | Yohanna Joseph Waliya |
| Transmedia: An Improvisualization | Ernesto PeñaKedrick James |
| Institute for Southern Contemporary Art | Erica LoveJoão Enxuto |
| Inner Telescope | Eduardo Kac |
| Interview with Christine Wilks | Christine Wilks |
| Interview with Mez Breeze | Mez Breeze |
| Nature is What Hurts | Robert Seguin |
| Architecture as a Narrative Medium | Christine Buchner |