computer games

Displaying 1 - 19 of 19
TitleAuthor
Game Cultures: Computer Games as New MediaJon DoveyHelen Kennedy
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2020)
Dissecting Characters: A Typology of Chinese Characters in Text-based Playable MediaYue-Jin Ho
Exploring Artificial Intelligence on Your Spectrum + and SpectrumTim Hartnell
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2015)
Interview with Michael J. MaguireMichael J. Maguire
Platform Studies Series
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2014)
Enter the Cut-up Matrix: Some notes on Man and machines in the (Swedish) 1960’sJonas Ingvarsson
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2013)
Expressive Processing: On Process-Intensive Literature and Digital MediaNoah Wardrip-Fruin
Novas Indústrias Culturais da América Latina ainda Jogam Velhos Jogos: da República das Bananas a Donkey KongJairo Lugo-OcandoMerlyn LossadaTony Sampson
Event-Sequences, Plots and Narration in Computer GamesFotis Jannidis
Quantum Feminist Mnemotechnics: The Archival Text, Digital Narrative and The Limits of MemoryCarolyn Guertin
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2012)
Interactive Fiction as LiteratureMary Ann Buckles
Expressive Processing: Digital Fictions, Computer Games, and Software StudiesNoah Wardrip-Fruin
Electronic Literature Without a MapMarkku Eskelinen
A Clash between Game and NarrativeJesper Juul
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