| Creating a Meaning-Machine: The Deck of Stories Called Life in the Garden | Eric Zimmerman |
| Medium and Meaning | Hannah AckermansHeiko ZimmermannKari Kraus |
| Genre | John Frow |
| Narrative Affect in William Gillespie's Keyhole Factory and Morpheus: Biblionaut, or, Post-Digital Fiction for the Programming Era | Eric Dean Rasmussen |
| Przemówienia / Speeches | Marek Pampuch |
| Re:Cycle III | Jim Bizzocchi |
| Subvirtiendo signos: la estrategia de la apropiación en la cultura contemporánea | Belén Gache |
| Massive Comprehension Machine | Lot Ameros |
| Towards Cinematic Hypertext : A theoretical and Empirical Investigation | Clara Mancini |
| Field Notes From The Secret War Between Value and Meaning in Digital Culture | Francisco J. Ricardo |
| Interactive Fiction: The Computer Storygame 'Adventure' | Mary Ann Buckles |
| E-literature and the Un-coded Model of Meaning: Towards an Ordinary Digital Philosophy | Mauro Carassai |
| Digital Rhetoric and Poetics: Signifying Strategies in Electronic Literature | Talan Memmott |
| Review of Digital Art and Meaning: Reading Kinetic Poetry, Text Machines, Mapping Art, and Interactive Installations, by Chris Funkhouser | Chris Funkhouser |
| Extinction Elegies: a post-Fukushima interactive video-poem tht introduces mutations into the DNA of meaning. | David Jhave Johnston |
| changeEverything | Serge BouchardonVincent VolckaertHervé Zénouda |
| Responsive Environments | Myron Krueger |
| Gamely Interstitial: Narrative, Excess, and Artifactual Interstanding | Stuart Moulthrop |
| From Papyrus to Hypertext: Toward the Universal Digital Library | Christian Vandendorpe |
| Accidental Meaning | María Mencía |