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media studies
| Title | Author |
| Game Cultures: Computer Games as New Media | Jon DoveyHelen Kennedy |
| Neo-Baroque aesthetics and contemporary entertainment | Angela Ndalianis |
| Fans, Bloggers, and Gamers: Exploring Participatory Culture | Henry Jenkins |
| Confronting the Challenges of Participatory Culture: Media Education for the 21st Century | Henry Jenkins |
| Remix: Making Art and Commerce Thrive in the Hybrid Economy | Lawrence Lessig |
| Borrowed country: digital media, remediation, and North American poetry in the twenty-first century. | Jim McGrath |
| Media Archeaology: Approaches, Applications, and Implications | |
| Spark Gap: Digital Language, Interstitial User | Sarah Ciston |
| Critical Terms for Media Studies | |
| Comparative Textual Media: Transforming the Humanities in the Postprint Era | |
| Slow Media | |
| Interactive Digital Narrative | |
| The Statement of the Object: Aesthetics, Theory, Context | |
| Deep Time of the Media: Toward an Archaeology of Hearing and Seeing by Technical Means | Siegfried Zielinski |
| Interview with Dene Grigar | Dene Grigar |
| Frontiers of Electronic Literature | Rita RaleyN. Katherine Hayles |
| Grasping at Loose Bindings: Thoughts on Language, Literature, Communication in a Time of Change | Davin Heckman |
| Literal Art | John Cayley |
| International Texts in Critical Media Aesthetics | |
| Friending the Past: The Sense of History and Social Computing | Alan Liu |
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