Aisle

Description (in English):
A work of interactive fiction. From IFwiki:
  • The original "one move" game. After the results of the player's command are displayed, the game pauses for a keypress, then returns the game back to the beginning so the player can make another choice.
  • Multiple endings. Although some endings are better than others, there is no best winning ending; the player is not playing to win or lose. Also, the endings, taken together, imply inconsistent past histories for the PC.
  • Puzzleless. The player is expected to explore the possibilities offered by the set-up. There is some emphasis on calling each variant a story, or part of a story.
The permanent URL of this page:
https://elmcip.net/node/7555
Record posted by:
Sam Barlow